Dominik Pangeršič (2012) Computer model of coordinated landing and takeoff. EngD thesis.
This work presents a solution to one of the many requirements of autonomous character animation, landing and take offs of autonomous agents (characters), in our case groups of birds. The underlying logic we used was the behavior of autonomous agents, which was implemented and described by Craig Reynolds. Our desire was to show their navigation around their virtual world in a somehow improvised life-like manner. Our principal focus was on the arrival algorithm and a limited perception of nearby autonomous agents and a simple landing area (cabels). The behaviour or basic logic of an individual agent was modifyed to operate in diferent states, so that agents behave or better work together based on their current desires and same-minded neighbour agents.
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