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Visualisation of neck veins with OpenGL

Simon Žagar (2012) Visualisation of neck veins with OpenGL. EngD thesis.

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    Abstract

    I wrote an application that renders a model of neck veins using OpenGL. I created a user interface for opening files containing model data, viewing the model from an arbitrary position, showing help or licencing information and choosing resolution. I implemented model rotation with a mouse as well as camera rotation and translation with a keyboard or a mouse. I wrote a parser for reading files with model's data that also calculates the distance from koordinate origin and positions the model. It also calculates the normals of the model and applies a subdivision surface algorithm when instructed to. For more efficient rendering I used buffer objects. I implemented Phong lighting and shading using shaders.

    Item Type: Thesis (EngD thesis)
    Keywords: OpenGL, transformations, quaternions, lighting, shading, shaders, subdivision surface, data visualization
    Number of Pages: 42
    Language of Content: Slovenian
    Mentor / Comentors:
    Name and SurnameIDFunction
    doc. dr. Matija Marolt271Mentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=50070&select=(ID=00009475668)
    Institution: University of Ljubljana
    Department: Faculty of Computer and Information Science
    Item ID: 1849
    Date Deposited: 22 Sep 2012 16:36
    Last Modified: 29 Oct 2012 13:43
    URI: http://eprints.fri.uni-lj.si/id/eprint/1849

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