Andrej Vidmar (2012) Natural user interface for digitak gallery application. EngD thesis.
Abstract
This diploma thesis is focused on the creation and description of an interactive application, which goal is to show artworks like paintings or sculptures and additional information about them to visitors of art exhibitions. The aplication is based on a kinetic user interface, where the user is browsing thru a list of artworks. This is possible by using Microsoft's game controller Kinect, which was at first used to play games on the Xbox 360 game console using only the movement of the human body. For the needs of our theasis we will use Kinect on a Windows 7 based PC where our aplication will be installed. Similar presentations were used on different cultural and social events and were very interesting for the visitors.
Item Type: | Thesis (EngD thesis) |
Keywords: | : Sensor Kinect, Microsoft Kinect SDK, art, new media, gallery, JavaScript, HTML, CSS, Microsoft Xbox 360, Nintendo Wii, Play Station, Sony, games, user interface, kinetic user interface, natural user interface, manipulation, IR camera, VGA camera, Libfreenect, OpenNI, CL NUI |
Number of Pages: | 60 |
Language of Content: | Slovenian |
Mentor / Comentors: | Name and Surname | ID | Function |
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viš. pred. dr. Borut Batagelj | 298 | Mentor |
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Link to COBISS: | http://www.cobiss.si/scripts/cobiss?command=search&base=50070&select=(ID=9620820) |
Institution: | University of Ljubljana |
Department: | Faculty of Computer and Information Science |
Item ID: | 1955 |
Date Deposited: | 17 Dec 2012 10:55 |
Last Modified: | 25 Jan 2013 09:59 |
URI: | http://eprints.fri.uni-lj.si/id/eprint/1955 |
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