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USING XNA TECHNOLOGY IN DEVELOPMENT OF WINDOWS PHONE GAMES

Matej Terdič (2013) USING XNA TECHNOLOGY IN DEVELOPMENT OF WINDOWS PHONE GAMES. EngD thesis.

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    Abstract

    The thesis illustrates the use of XNA technology to develop video game for Windows Phone 8 operating system. To facilitate understanding of the game the tower defense genre is described first. This section describes the principles of gameplay, history of the genre and compares the game Minedefense with some other games of the same genre. Then follows the description of the technologies and tools we used during the development. This section briefly shows the architecture of the Windows Phone operating system. This is followed by the demonstration of the XNA framework and the description of implementations of this framework. Before we get to describe an actual process of the development, different ways to present the world and the pathfinding algorithms are explained. The last part of the thesis describes the process of the development using open-source implementation of XNA framework.

    Item Type: Thesis (EngD thesis)
    Keywords: mobile game development, XNA technology, MonoGame framework, Windows Phone, tower defense, pathfinding
    Number of Pages: 67
    Language of Content: Slovenian
    Mentor / Comentors:
    Name and SurnameIDFunction
    doc. dr. Mojca Ciglarič256Mentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=50070&select=(ID=10168916)
    Institution: University of Ljubljana
    Department: Faculty of Computer and Information Science
    Item ID: 2178
    Date Deposited: 19 Sep 2013 16:24
    Last Modified: 04 Oct 2013 08:46
    URI: http://eprints.fri.uni-lj.si/id/eprint/2178

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