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Development of an application for guitar learning promotion

Gregor Bajt (2018) Development of an application for guitar learning promotion. EngD thesis.

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    Learning to play guitar takes effort which many are not prepared to invest. They are put off by all the necessary practise needed by using classic methods of learning guitar, even though they want to learn how to play. Learning how to play guitar therefore requires a sufficient amount of motivation. An alternative method of learning to play guitar is presented in this diploma. Unlike classic methods, the beginner guitarist learns through play. Elements from the field of gamification, such as points-based grading and the usage of different levels, are used to encourage and motivate the player for further practice. The player is recorded during play. His performance is analysed and graded with the use of frequency analysis. The development of such an application is presented in this diploma. It is developed for those who wish to learn to play guitar but haven't got enough motivation or patience.

    Item Type: Thesis (EngD thesis)
    Keywords: application, learning, guitar, motivation, gamification, signal processing
    Number of Pages: 52
    Language of Content: Slovenian
    Mentor / Comentors:
    Name and SurnameIDFunction
    doc. dr. Sebastijan ŠpragerMentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=51012&select=(ID=1537756867)
    Institution: University of Ljubljana
    Department: Faculty of Computer and Information Science
    Item ID: 4094
    Date Deposited: 08 Mar 2018 16:37
    Last Modified: 03 Apr 2018 11:01
    URI: http://eprints.fri.uni-lj.si/id/eprint/4094

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