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Racing game using Unity

Klemen Krenker (2018) Racing game using Unity. EngD thesis.

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    Abstract

    By making the Diploma thesis I tried to put myself into the shoes of game developers. During this time I became acquainted with many problems that stand in the way while making a well-made game. Like all beginners, I have solved the problems in the simplest and probably not the most optimal way. One of the hardest problems was creating an opponent who is racing the track besides the player. In most computer games the concept of difficulty is used, since all players are not the same and differ greatly in their abilities. I solved the problem by limiting myself to three main difficulties, hard, easy and medium. Depending on the player's choice of difficulty, I then adjusted the opponent accordingly, thus allowing the opponent's level to be appropriate for the player.

    Item Type: Thesis (EngD thesis)
    Keywords: Unity, 3D game, racing game
    Number of Pages: 40
    Language of Content: Slovenian
    Mentor / Comentors:
    Name and SurnameIDFunction
    doc. dr. Luka Šajn307Mentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=51012&select=(ID=1537927619)
    Institution: University of Ljubljana
    Department: Faculty of Computer and Information Science
    Item ID: 4185
    Date Deposited: 07 Sep 2018 15:29
    Last Modified: 27 Sep 2018 09:28
    URI: http://eprints.fri.uni-lj.si/id/eprint/4185

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