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Game Boy Emulator

Klemen Jesenovec (2018) Game Boy Emulator. EngD thesis.

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    Abstract

    This thesis describes the problem of hardware study and implementation of an emulator for the Game Boy video game console. The work began with studying Game Boy's documentation and its hardware properties. The C++ language was chosen for the implementation due to its efficiency and it being close to hardware. We divided the problem into sub-problems and implemented each Game Boy subsystem separately, which we then combined into a whole. The fi�nal result of the thesis is a working Game Boy emulator.

    Item Type: Thesis (EngD thesis)
    Keywords: emulator, Game Boy, C++
    Number of Pages: 54
    Language of Content: Slovenian
    Mentor / Comentors:
    Name and SurnameIDFunction
    doc. dr. Boštjan Slivnik280Mentor
    Link to COBISS: http://www.cobiss.si/scripts/cobiss?command=search&base=51012&select=(ID=1537925571)
    Institution: University of Ljubljana
    Department: Faculty of Computer and Information Science
    Item ID: 4187
    Date Deposited: 10 Sep 2018 14:30
    Last Modified: 26 Sep 2018 13:09
    URI: http://eprints.fri.uni-lj.si/id/eprint/4187

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