Tadej Zupančič and Aleš Jaklič (2009) Automatic Golf Ball Trajectory Reconstruction and Visualization. In: Computer Vision/Computer Graphics CollaborationTechniques. Lecture Notes in Computer Science, 5496/2 (5496/2). Springer Berlin / Heidelberg, Heidelberg, pp. 150-160. ISBN 978-3-642-01810-7
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Official URL: http://www.springerlink.com/content/q706x53254614728/
Abstract
The article presents the steps required to reconstruct a 3D trajectory of a golf ball flight, bounces and roll in short game. Two video cameras were used to capture the last parts of the trajectories including the bounces and roll. Each video sequence is processed and the ball is detected and tracked until is stops. Detected positions from both video sequences are then matched and 3D trajectory is obtained and presented as an X3D model.
| Item Type: | Book Section |
|---|---|
| Keywords: | tracking, golf, stereo, trajectory, 3D, video |
| Number of Pages: | 436 |
| Institution: | University of Ljubljana |
| Department: | Faculty of Computer and Information Science |
| Divisions: | Faculty of Computer and Information Science > Computer Vision Laboratory |
| Item ID: | 944 |
| Date Deposited: | 12 Nov 2009 14:48 |
| Last Modified: | 13 Aug 2011 00:36 |
| URI: | http://eprints.fri.uni-lj.si/id/eprint/944 |
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