David Novak (2012) 3D scanning with Kinect. EngD thesis.
Abstract
This paper describes the procedures and technologies used for scanning and three-dimensional reconstruction of objects using the optical scanner Kinect. Theoretical backgrounds of basic computer graphics, projective geometry, optics and graphical reconstruction were studied for better understanding of this field of computer science. A part of the content also describes the structure and operating of the Kinect and is used as a theoretical basis for implementing a new framework for three-dimensional object scanning. Methods and procedures of other developers were taken into account, when implementing the framework. Therefore their solutions and approaches to solving the problem were studied, to achieve better results. Described are also the ideas for further improvement of the solution.
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