Blaž Jeršan (2012) A comparison of game engines. EngD thesis.
Abstract
We are living in a world where an increasing number of people play video games. People use them to pass time, to have fun, some even play games to make a living. There are many types of games out there. Some are made for consoles, some for computers and some for smart phones and other portable devices. However, all the games have something in common. Behind every video game there is a guy who made them with the use of a certain set of tools. In my bachelor's degree I decided to explore the tools that are used by the game designers. Today a lot of these tools are available free of charge, so I decided to focus on this group of tools. While working on my bachelor's degree I also worked with some of the tools and made two simple games. I think that was necessary in order to give at least some rst hand feedback on working with game engines and other similar tools.
Actions (login required)