Jernej Lipovec (2016) Predicting the prices of cards in the game Magic with machine learning. EngD thesis.
Abstract
This thesis is a study of Magic: The Gathering card price fluctuations using the most appropriate machine learning methods. The goal was to construct a predictive model for card prices. This required us to identify crucial attributes, gather necessary data, convert it to a machine-readable format and select a suitable learning algorithm for the task. The resulting model was effective, attaining a 61 % price trend accuracy with mythic rare cards, while it was less successful with rare cards with only 52% accuracy, which failed to beat default accuracy. Support vector machines algorithms and the machine learning toolbox Weka were used to achieve these results, which were applied in further experiments that led to the discovery of previously unknown data dependencies.
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