Jan Grilanc (2019) Computer game for teaching the Kanban methodology. EngD thesis.
Abstract
This Bachelor's degree deals with teaching Kanban methodology, specifically through a game. We will explain the concept of gamification and look into why it is interesting within the teaching framework. For that purpose we will lean onto an existing board game, getKanban. Board game will be described along with its proceedings and mechanics, after which we will turn to creating its computer counterpart. Computer game will also be described. Through its gameplay we will present its many elements and explain how we created them using Unity. At the end we will analyze game's effectiveness which will be compared to a study of board game's effectiveness. Finally, the writing will be concluded with description of potential future improvements.
Actions (login required)